An Asynchronous Architecture to Manage Communication, Display, and User Interaction in Distributed Virtual Environments

Yoann Fabre, Guillaume Pitel, Laurent Soubrevilla, Emmanuel Marchand, Thierry Géraud, and Akim Demaille.

The corresponding paper is in the Proceedings of the 6th Eurographics Workshop on Virtual Environments (EGVE'2000), J.D. Mulder and R. van Liere (eds.), Computer Science / Eurographics Series, Springer-Verlag WienNewYork, pages 105-113, Amsterdam, The Netherlands, June 2000.

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Table of contents

Urbi & Orbi

I – Our framework 1/2

I – Our framework 2/2

II - The main stream 1/3

II - The main stream 2/3

II - The main stream 3/3

III – GOAL: A scripting language 1/5

III – GOAL: A scripting language 2/5

III – GOAL: A scripting language 3/5

III – GOAL: A scripting language 4/5

III – GOAL: A scripting language 5/5

IV – Architecture 1/5

IV – Architecture 2/5

IV – Architecture 3/5

IV – Architecture 4/5

IV – Architecture 5/5

V – Further work