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rotation.cc

00001 // Copyright (C) 2007, 2008, 2009 EPITA Research and Development Laboratory (LRDE)
00002 //
00003 // This file is part of Olena.
00004 //
00005 // Olena is free software: you can redistribute it and/or modify it under
00006 // the terms of the GNU General Public License as published by the Free
00007 // Software Foundation, version 2 of the License.
00008 //
00009 // Olena is distributed in the hope that it will be useful,
00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012 // General Public License for more details.
00013 //
00014 // You should have received a copy of the GNU General Public License
00015 // along with Olena.  If not, see <http://www.gnu.org/licenses/>.
00016 //
00017 // As a special exception, you may use this file as part of a free
00018 // software project without restriction.  Specifically, if other files
00019 // instantiate templates or use macros or inline functions from this
00020 // file, or you compile this file and link it with other files to produce
00021 // an executable, this file does not by itself cause the resulting
00022 // executable to be covered by the GNU General Public License.  This
00023 // exception does not however invalidate any other reasons why the
00024 // executable file might be covered by the GNU General Public License.
00025 
00026 #include <iostream>
00027 #include <mln/fun/x2x/rotation.hh>
00028 #include <mln/core/alias/vec2d.hh>
00029 #include <mln/core/alias/vec3d.hh>
00030 #include <mln/make/vec.hh>
00031 
00032 #include "tests/data.hh"
00033 
00034 
00035 int main()
00036 {
00037   using namespace mln;
00038 
00039   {
00040     algebra::vec<2,float> axis;
00041     axis[0] = 0;
00042     axis[1] = 1;
00043     fun::x2x::rotation<2,float> rot(0.1f, axis);
00044 
00045     vec2d_f v = make::vec(4, 4);
00046     vec2d_f res = rot(v);
00047     mln_assertion(rot.inv()(res) == v);
00048   }
00049 
00050   {
00051     algebra::vec<3,float> axis;
00052     axis[0] = 1;
00053     axis[1] = 0;
00054     axis[2] = 0;
00055     fun::x2x::rotation<3,float> rot(0.1f, axis);
00056 
00057     vec3d_f v = make::vec(4, 1, 2);
00058     vec3d_f res = rot(v);
00059     mln_assertion(rot.inv()(res) == v);
00060   }
00061 
00062 }

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