Difference between revisions of "Publications/fabre.00.vsmm"

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{{Publication
 
{{Publication
  +
| published = true
 
| date = 2000-10-01
 
| date = 2000-10-01
 
| authors = Yoann Fabre, Guillaume Pitel, Didier Verna
 
| authors = Yoann Fabre, Guillaume Pitel, Didier Verna
 
| title = Urbi et Orbi: unusual design and implementation choices for distributed virtual environments
 
| title = Urbi et Orbi: unusual design and implementation choices for distributed virtual environments
| booktitle = Proceedings of the 6th International Conference on Virtual Systems and MultiMedia (VSMM)---Intelligent Environments Workshop
+
| booktitle = Proceedings of the 6th International Conference on Virtual Systems and MultiMedia (VSMM)—Intelligent Environments Workshop
 
| pages = 714 to 724
 
| pages = 714 to 724
 
| address = Gifu, Japan
 
| address = Gifu, Japan
 
| publisher = IOS Press, USA
 
| publisher = IOS Press, USA
| project = Urbi
 
| urllrde = 200010-Vsmm
 
| abstract = This paper describes Urbi et Orbi, a distributed virtual environment (DVE) project that is being conducted in the Research and Development Laboratory at EPITA. Our ultimate goal is to provide support for large scale multi-user virtual worlds on end-user machines. The incremental development of this project led us to take unusual design and implementation decisions that we propose to relate in this paper. Firstly, a general overview of the project is given, along with the initial requirements we wanted to meet. Then, we go on with a description of the system's architecture. Lastly, we describe and justify the unusual choices we have made in the project's internals.
 
 
| lrdeprojects = URBI
 
| lrdeprojects = URBI
 
| abstract = This paper describes Urbi et Orbi, a distributed virtual environment (DVE) project that is being conducted in the Research and Development Laboratory at EPITA. Our ultimate goal is to provide support for large scale multi-user virtual worlds on end-user machines. The incremental development of this project led us to take unusual design and implementation decisions that we propose to relate in this paper. Firstly, a general overview of the project is given, along with the initial requirements we wanted to meet. Then, we go on with a description of the system's architecture. Lastly, we describe and justify the unusual choices we have made in the project's internals.
 
| type = inproceedings
 
| type = inproceedings
 
| id = fabre.00.vsmm
 
| id = fabre.00.vsmm
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publisher = <nowiki>{</nowiki>IOS Press, USA<nowiki>}</nowiki>,
 
publisher = <nowiki>{</nowiki>IOS Press, USA<nowiki>}</nowiki>,
 
isbn = <nowiki>{</nowiki>1-58603-108-2<nowiki>}</nowiki>,
 
isbn = <nowiki>{</nowiki>1-58603-108-2<nowiki>}</nowiki>,
project = <nowiki>{</nowiki>Urbi<nowiki>}</nowiki>,
 
 
abstract = <nowiki>{</nowiki>This paper describes Urbi et Orbi, a distributed virtual
 
abstract = <nowiki>{</nowiki>This paper describes Urbi et Orbi, a distributed virtual
 
environment (DVE) project that is being conducted in the
 
environment (DVE) project that is being conducted in the
Line 40: Line 38:
 
meet. Then, we go on with a description of the system's
 
meet. Then, we go on with a description of the system's
 
architecture. Lastly, we describe and justify the unusual
 
architecture. Lastly, we describe and justify the unusual
choices we have made in the project's internals.<nowiki>}</nowiki>,
+
choices we have made in the project's internals.<nowiki>}</nowiki>
lrdeprojects = <nowiki>{</nowiki>URBI<nowiki>}</nowiki>
 
 
<nowiki>}</nowiki>
 
<nowiki>}</nowiki>
   

Latest revision as of 16:21, 5 January 2018

Abstract

This paper describes Urbi et Orbi, a distributed virtual environment (DVE) project that is being conducted in the Research and Development Laboratory at EPITA. Our ultimate goal is to provide support for large scale multi-user virtual worlds on end-user machines. The incremental development of this project led us to take unusual design and implementation decisions that we propose to relate in this paper. Firstly, a general overview of the project is given, along with the initial requirements we wanted to meet. Then, we go on with a description of the system's architecture. Lastly, we describe and justify the unusual choices we have made in the project's internals.


Bibtex (lrde.bib)

@InProceedings{	  fabre.00.vsmm,
  author	= {Yoann Fabre and Guillaume Pitel and Didier Verna},
  title		= {Urbi et {O}rbi: unusual design and implementation choices
		  for distributed virtual environments},
  booktitle	= {Proceedings of the 6th International Conference on Virtual
		  Systems and MultiMedia (VSMM)---Intelligent Environments
		  Workshop},
  pages		= {714--724},
  year		= 2000,
  address	= {Gifu, Japan},
  month		= oct,
  publisher	= {IOS Press, USA},
  isbn		= {1-58603-108-2},
  abstract	= {This paper describes Urbi et Orbi, a distributed virtual
		  environment (DVE) project that is being conducted in the
		  Research and Development Laboratory at EPITA. Our ultimate
		  goal is to provide support for large scale multi-user
		  virtual worlds on end-user machines. The incremental
		  development of this project led us to take unusual design
		  and implementation decisions that we propose to relate in
		  this paper. Firstly, a general overview of the project is
		  given, along with the initial requirements we wanted to
		  meet. Then, we go on with a description of the system's
		  architecture. Lastly, we describe and justify the unusual
		  choices we have made in the project's internals.}
}