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{{Publication
 
{{Publication
| date = 2013-01-01
+
| published = true
  +
| date = 2013-03-14
 
| authors = Thierry Géraud, Edwin Carlinet, Sébastien Crozet, Laurent Najman
 
| authors = Thierry Géraud, Edwin Carlinet, Sébastien Crozet, Laurent Najman
| title = A quasi-linear algorithm to compute the tree of shapes of n-D images.
+
| title = A Quasi-Linear Algorithm to Compute the Tree of Shapes of n-D Images
| booktitle = Mathematical Morphology and Its Application to Signal and Image Processing -- Proceedings of the 11th International Symposium on Mathematical Morphology (ISMM)
+
| booktitle = Mathematical Morphology and Its Application to Signal and Image Processing Proceedings of the 11th International Symposium on Mathematical Morphology (ISMM)
 
| editors = C L Luengo Hendriks, G Borgefors, R Strand
 
| editors = C L Luengo Hendriks, G Borgefors, R Strand
 
| volume = 7883
 
| volume = 7883
 
| series = Lecture Notes in Computer Science Series
 
| series = Lecture Notes in Computer Science Series
| address = Heidelberg
+
| address = Uppsala, Sweden
 
| publisher = Springer
 
| publisher = Springer
 
| pages = 98 to 110
 
| pages = 98 to 110
| project = Image
+
| lrdeprojects = Olena
| urllrde = 201305-ISMMa
 
 
| abstract = To compute the morphological self-dual representation of images, namely the tree of shapes, the state-of-the-art algorithms do not have a satisfactory time complexity. Furthermore the proposed algorithms are only effective for 2D images and they are far from being simple to implement. That is really penalizing since a self-dual represen- tation of images is a structure that gives rise to many powerful operators and applications, and that could be very useful for 3D images. In this paper we propose a simple-to-write algorithm to compute the tree of shapes; it works for nD images and has a quasi-linear complexity when data quantization is low, typically 12 bits or less. To get that result, this paper introduces a novel representation of images that has some amazing properties of continuitywhile remaining discrete.
 
| abstract = To compute the morphological self-dual representation of images, namely the tree of shapes, the state-of-the-art algorithms do not have a satisfactory time complexity. Furthermore the proposed algorithms are only effective for 2D images and they are far from being simple to implement. That is really penalizing since a self-dual represen- tation of images is a structure that gives rise to many powerful operators and applications, and that could be very useful for 3D images. In this paper we propose a simple-to-write algorithm to compute the tree of shapes; it works for nD images and has a quasi-linear complexity when data quantization is low, typically 12 bits or less. To get that result, this paper introduces a novel representation of images that has some amazing properties of continuitywhile remaining discrete.
  +
| lrdepaper = http://www.lrde.epita.fr/dload/papers/geraud.13.ismm.pdf
  +
| lrdekeywords = Image
  +
| lrdenewsdate = 2013-03-14
 
| type = inproceedings
 
| type = inproceedings
 
| id = geraud.13.ismm
 
| id = geraud.13.ismm
Line 19: Line 22:
 
author = <nowiki>{</nowiki>Thierry G\'eraud and Edwin Carlinet and S\'ebastien Crozet
 
author = <nowiki>{</nowiki>Thierry G\'eraud and Edwin Carlinet and S\'ebastien Crozet
 
and Laurent Najman<nowiki>}</nowiki>,
 
and Laurent Najman<nowiki>}</nowiki>,
title = <nowiki>{</nowiki>A quasi-linear algorithm to compute the tree of shapes of
+
title = <nowiki>{</nowiki>A Quasi-Linear Algorithm to Compute the Tree of Shapes of
<nowiki>{</nowiki>$n$-D<nowiki>}</nowiki> images.<nowiki>}</nowiki>,
+
<nowiki>{</nowiki>$n$-D<nowiki>}</nowiki> Images<nowiki>}</nowiki>,
 
booktitle = <nowiki>{</nowiki>Mathematical Morphology and Its Application to Signal and
 
booktitle = <nowiki>{</nowiki>Mathematical Morphology and Its Application to Signal and
 
Image Processing -- Proceedings of the 11th International
 
Image Processing -- Proceedings of the 11th International
 
Symposium on Mathematical Morphology (ISMM)<nowiki>}</nowiki>,
 
Symposium on Mathematical Morphology (ISMM)<nowiki>}</nowiki>,
year = <nowiki>{</nowiki>2013<nowiki>}</nowiki>,
+
year = 2013,
 
editor = <nowiki>{</nowiki>C.L. Luengo Hendriks and G. Borgefors and R. Strand<nowiki>}</nowiki>,
 
editor = <nowiki>{</nowiki>C.L. Luengo Hendriks and G. Borgefors and R. Strand<nowiki>}</nowiki>,
volume = <nowiki>{</nowiki>7883<nowiki>}</nowiki>,
+
volume = 7883,
 
series = <nowiki>{</nowiki>Lecture Notes in Computer Science Series<nowiki>}</nowiki>,
 
series = <nowiki>{</nowiki>Lecture Notes in Computer Science Series<nowiki>}</nowiki>,
address = <nowiki>{</nowiki>Heidelberg<nowiki>}</nowiki>,
+
address = <nowiki>{</nowiki>Uppsala, Sweden<nowiki>}</nowiki>,
 
publisher = <nowiki>{</nowiki>Springer<nowiki>}</nowiki>,
 
publisher = <nowiki>{</nowiki>Springer<nowiki>}</nowiki>,
 
pages = <nowiki>{</nowiki>98--110<nowiki>}</nowiki>,
 
pages = <nowiki>{</nowiki>98--110<nowiki>}</nowiki>,
project = <nowiki>{</nowiki>Image<nowiki>}</nowiki>,
 
 
abstract = <nowiki>{</nowiki>To compute the morphological self-dual representation of
 
abstract = <nowiki>{</nowiki>To compute the morphological self-dual representation of
 
images, namely the tree of shapes, the state-of-the-art
 
images, namely the tree of shapes, the state-of-the-art

Latest revision as of 16:21, 5 January 2018

Abstract

To compute the morphological self-dual representation of images, namely the tree of shapes, the state-of-the-art algorithms do not have a satisfactory time complexity. Furthermore the proposed algorithms are only effective for 2D images and they are far from being simple to implement. That is really penalizing since a self-dual represen- tation of images is a structure that gives rise to many powerful operators and applications, and that could be very useful for 3D images. In this paper we propose a simple-to-write algorithm to compute the tree of shapes; it works for nD images and has a quasi-linear complexity when data quantization is low, typically 12 bits or less. To get that result, this paper introduces a novel representation of images that has some amazing properties of continuitywhile remaining discrete.

Documents

Bibtex (lrde.bib)

@InProceedings{	  geraud.13.ismm,
  author	= {Thierry G\'eraud and Edwin Carlinet and S\'ebastien Crozet
		  and Laurent Najman},
  title		= {A Quasi-Linear Algorithm to Compute the Tree of Shapes of
		  {$n$-D} Images},
  booktitle	= {Mathematical Morphology and Its Application to Signal and
		  Image Processing -- Proceedings of the 11th International
		  Symposium on Mathematical Morphology (ISMM)},
  year		= 2013,
  editor	= {C.L. Luengo Hendriks and G. Borgefors and R. Strand},
  volume	= 7883,
  series	= {Lecture Notes in Computer Science Series},
  address	= {Uppsala, Sweden},
  publisher	= {Springer},
  pages		= {98--110},
  abstract	= {To compute the morphological self-dual representation of
		  images, namely the tree of shapes, the state-of-the-art
		  algorithms do not have a satisfactory time complexity.
		  Furthermore the proposed algorithms are only effective for
		  2D images and they are far from being simple to implement.
		  That is really penalizing since a self-dual represen-
		  tation of images is a structure that gives rise to many
		  powerful operators and applications, and that could be very
		  useful for 3D images. In this paper we propose a
		  simple-to-write algorithm to compute the tree of shapes; it
		  works for nD images and has a quasi-linear complexity when
		  data quantization is low, typically 12 bits or less. To get
		  that result, this paper introduces a novel representation
		  of images that has some amazing properties of continuity,
		  while remaining discrete.}
}