Olena: a component-based platform for image processingmixing generic, generative and OO programming

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Abstract

This paper presents Olena, a toolkit for programming and designing image processing chains in which each processing is a component. But since there exist many image types (different structures such as 2D images, 3D images or graphs, as well as different value types) the platform has been designed with genericity and reusability in mind: each component is written as a generic C++ procedure, à la STL. Other libraries, such as Khoros [Kon94] have a different approach where a processing component contains an implementation for each type supported by the library. This makes code maintenance hard and prevents easy addition of new image types. Still, Olena is not only a generic component library [Jaz95], it shall contain additional tools such as a visual programming environment (VPE). Those tools may be programmed in a classical object-oriented fashion (using operation and inclusion polymorphism) which may seems antagonist with the generic programming paradigm used in the library. Section 2 outlines the architecture of Olena and elaborates more on the design problems resulting from the use of generic components. Section 3 presents the solution chosen to address these problems.


Bibtex (lrde.bib)

@InProceedings{	  duret.00.gcse,
  author	= {Alexandre Duret-Lutz},
  title		= {Olena: a component-based platform for image processing,
		  mixing generic, generative and {OO} programming},
  booktitle	= {Proceedings of the 2nd International Symposium on
		  Generative and Component-Based Software Engineering
		  (GCSE)---Young Researchers Workshop; published in
		  ``Net.ObjectDays2000''},
  pages		= {653--659},
  year		= 2000,
  address	= {Erfurt, Germany},
  month		= oct,
  isbn		= {3-89683-932-2},
  project	= {Olena},
  abstract	= {This paper presents Olena, a toolkit for programming and
		  designing image processing chains in which each processing
		  is a component. But since there exist many image types
		  (different structures such as 2D images, 3D images or
		  graphs, as well as different value types) the platform has
		  been designed with genericity and reusability in mind: each
		  component is written as a generic C++ procedure, \`a la
		  STL. Other libraries, such as Khoros [Kon94] have a
		  different approach where a processing component contains an
		  implementation for each type supported by the library. This
		  makes code maintenance hard and prevents easy addition of
		  new image types. Still, Olena is not only a generic
		  component library [Jaz95], it shall contain additional
		  tools such as a visual programming environment (VPE). Those
		  tools may be programmed in a classical object-oriented
		  fashion (using operation and inclusion polymorphism) which
		  may seems antagonist with the generic programming paradigm
		  used in the library. Section 2 outlines the architecture of
		  Olena and elaborates more on the design problems resulting
		  from the use of generic components. Section 3 presents the
		  solution chosen to address these problems.}
}