# Difference between revisions of "Publications/levillain.10.wadgmm"

### From LRDE

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| abstract = Digital Geometry software should reflect the generality of the underlying mathematics: mapping the latter to the former requires genericity. By designing generic solutionsone can effectively reuse digital geometry data structures and algorithms. We propose an image processing framework centered on the Generic Programming paradigm in which an algorithm on the paper can be turn into a single codewritten once and usable with various input types. This approach enables users to design and implement new methods at a lower cost, try cross-domain experiments and help generalize results. |
| abstract = Digital Geometry software should reflect the generality of the underlying mathematics: mapping the latter to the former requires genericity. By designing generic solutionsone can effectively reuse digital geometry data structures and algorithms. We propose an image processing framework centered on the Generic Programming paradigm in which an algorithm on the paper can be turn into a single codewritten once and usable with various input types. This approach enables users to design and implement new methods at a lower cost, try cross-domain experiments and help generalize results. |
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+ | | lrdeslides = http://www.lrde.epita.fr/dload/papers/levillain.10.wadgmm.slides.pdf |
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+ | | lrdepaper = http://www.lrde.epita.fr/dload/papers/levillain.10.wadgmm.pdf |
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| type = inproceedings |
| type = inproceedings |
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| id = levillain.10.wadgmm |
| id = levillain.10.wadgmm |

## Revision as of 16:43, 22 October 2013

- Authors
- Roland Levillain, Thierry Géraud, Laurent Najman
- Where
- Proceedings of the Workshop on Applications of Digital Geometry and Mathematical Morphology (WADGMM)
- Place
- Istanbul, Turkey
- Type
- inproceedings
- Date
- 2010-08-01

## Abstract

Digital Geometry software should reflect the generality of the underlying mathematics: mapping the latter to the former requires genericity. By designing generic solutionsone can effectively reuse digital geometry data structures and algorithms. We propose an image processing framework centered on the Generic Programming paradigm in which an algorithm on the paper can be turn into a single codewritten once and usable with various input types. This approach enables users to design and implement new methods at a lower cost, try cross-domain experiments and help generalize results.

## Documents

## Bibtex (lrde.bib)

@InProceedings{ levillain.10.wadgmm, author = {Roland Levillain and Thierry G\'eraud and Laurent Najman}, title = {Writing Reusable Digital Geometry Algorithms in a Generic Image Processing Framework}, booktitle = {Proceedings of the Workshop on Applications of Digital Geometry and Mathematical Morphology (WADGMM)}, pages = {96--100}, year = 2010, address = {Istanbul, Turkey}, month = aug, url = {http://mdigest.jrc.ec.europa.eu/wadgmm2010/}, project = {Olena}, abstract = {Digital Geometry software should reflect the generality of the underlying mathematics: mapping the latter to the former requires genericity. By designing generic solutions, one can effectively reuse digital geometry data structures and algorithms. We propose an image processing framework centered on the Generic Programming paradigm in which an algorithm on the paper can be turn into a single code, written once and usable with various input types. This approach enables users to design and implement new methods at a lower cost, try cross-domain experiments and help generalize results.}, keywords = {Generic Programming, Interface, Skeleton, Complex} }