Difference between revisions of "Publications/verna.00.vsmm"

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| authors = Didier Verna
 
| authors = Didier Verna
 
| title = Action recognition: how intelligent virtual environments can ease human-machine interaction
 
| title = Action recognition: how intelligent virtual environments can ease human-machine interaction
| booktitle = Proceedings of the 6th International Conference on Virtual Systems and MultiMedia (VSMM)---Intelligent Environments Workshop
+
| booktitle = Proceedings of the 6th International Conference on Virtual Systems and MultiMedia (VSMM)—Intelligent Environments Workshop
 
| pages = 703 to 713
 
| pages = 703 to 713
 
| address = Gifu, Japan
 
| address = Gifu, Japan

Latest revision as of 15:21, 5 January 2018

Abstract

This paper describes a research that has been conducted in the field of cognitive assistance to human-machine interaction in virtual environments. The idea is to design a system which, bearing in mind the actions performed by the operator at present and the current state of the environment, attempts to determine the global operation that the user is in the process of executing, and eventually takes control of the same process in order to complete it automatically. This idea implies the conception of an action recognition mechanism based on a specific knowledge representation model. This mechanism is implemented in a computer demonstrator, known as the TOASt system, which is also presented.


Bibtex (lrde.bib)

@InProceedings{	  verna.00.vsmm,
  author	= {Didier Verna},
  title		= {Action recognition: how intelligent virtual environments
		  can ease human-machine interaction},
  booktitle	= {Proceedings of the 6th International Conference on Virtual
		  Systems and MultiMedia (VSMM)---Intelligent Environments
		  Workshop},
  pages		= {703--713},
  year		= 2000,
  address	= {Gifu, Japan},
  month		= oct,
  publisher	= {IOS Press, USA},
  isbn		= {1-58603-108-2},
  abstract	= {This paper describes a research that has been conducted in
		  the field of cognitive assistance to human-machine
		  interaction in virtual environments. The idea is to design
		  a system which, bearing in mind the actions performed by
		  the operator at present and the current state of the
		  environment, attempts to determine the global operation
		  that the user is in the process of executing, and
		  eventually takes control of the same process in order to
		  complete it automatically. This idea implies the conception
		  of an action recognition mechanism based on a specific
		  knowledge representation model. This mechanism is
		  implemented in a computer demonstrator, known as the TOASt
		  system, which is also presented.}
}